Created during the 2019 48-hour Global Game Jam, I conceptualized the three backgrounds for our Visual Novel game taking place on a spaceship. These three lineart pieces were then handed off to our other artist for color, and then returned to me to make touch ups and any final changes.
Made for the 2016 Summer 24 Hour NOVA IGD Game Jam. The theme was “hack”. I did the title screen animation, title logo, and start button for a game made by Nathan Hahn, Kyle Peters, and Heather Loch.. To the left of the final title screen animation are the two initial sketch animations, the of which was made to match the pre-existing style of Heather Loch’s animations. This game followed a child swamped with allergies as they tried to navigate their way through various allergy-causing scenarios.